Updates for adding custom buttons
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@@ -241,6 +241,21 @@ namespace JR.Utils.GUI.Forms
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return FlexibleMessageBoxForm.Show(owner, text, caption, buttons, icon, defaultButton);
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}
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/// <summary>
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/// Shows the specified message box.
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/// </summary>
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/// <param name="owner">The owner.</param>
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/// <param name="text">The text.</param>
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/// <param name="caption">The caption.</param>
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/// <param name="buttons">The buttons.</param>
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/// <param name="icon">The icon.</param>
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/// <param name="defaultButton">The default button.</param>
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/// <returns>The dialog result.</returns>
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public static DialogResult ShowCustom(IWin32Window owner, string text, string caption, MessageBoxButtons buttons, MessageBoxIcon icon)
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{
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return FlexibleMessageBoxForm.ShowCustom(null, text, caption, buttons, icon);
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}
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#endregion
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#region Internal form class
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@@ -420,15 +435,15 @@ namespace JR.Utils.GUI.Forms
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private static readonly String STANDARD_MESSAGEBOX_SEPARATOR_SPACES = " ";
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//These are the possible buttons (in a standard MessageBox)
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private enum ButtonID { OK = 0, CANCEL, YES, NO, ABORT, RETRY, IGNORE };
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private enum ButtonID { OK = 0, CANCEL, YES, NO, ABORT, RETRY, IGNORE, OVERWRITE, RENAME };
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//These are the buttons texts for different languages.
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//If you want to add a new language, add it here and in the GetButtonText-Function
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private enum TwoLetterISOLanguageID { en, de, es, it };
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private static readonly String[] BUTTON_TEXTS_ENGLISH_EN = { "OK", "Cancel", "&Yes", "&No", "&Abort", "&Retry", "&Ignore" }; //Note: This is also the fallback language
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private static readonly String[] BUTTON_TEXTS_GERMAN_DE = { "OK", "Abbrechen", "&Ja", "&Nein", "&Abbrechen", "&Wiederholen", "&Ignorieren" };
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private static readonly String[] BUTTON_TEXTS_SPANISH_ES = { "Aceptar", "Cancelar", "&Sí", "&No", "&Abortar", "&Reintentar", "&Ignorar" };
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private static readonly String[] BUTTON_TEXTS_ITALIAN_IT = { "OK", "Annulla", "&Sì", "&No", "&Interrompi", "&Riprova", "&Ignora" };
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private static readonly String[] BUTTON_TEXTS_ENGLISH_EN = { "OK", "Cancel", "&Yes", "&No", "&Abort", "&Retry", "&Ignore", "&Overwrite", "&Rename" }; //Note: This is also the fallback language
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private static readonly String[] BUTTON_TEXTS_GERMAN_DE = { "OK", "Abbrechen", "&Ja", "&Nein", "&Abbrechen", "&Wiederholen", "&Ignorieren", "&Overwrite", "&Rename" };
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private static readonly String[] BUTTON_TEXTS_SPANISH_ES = { "Aceptar", "Cancelar", "&Sí", "&No", "&Abortar", "&Reintentar", "&Ignorar", "&Overwrite", "&Rename" };
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private static readonly String[] BUTTON_TEXTS_ITALIAN_IT = { "OK", "Annulla", "&Sì", "&No", "&Interrompi", "&Riprova", "&Ignora", "&Overwrite", "&Rename" };
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#endregion
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@@ -693,6 +708,7 @@ namespace JR.Utils.GUI.Forms
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flexibleMessageBoxForm.CancelButton = flexibleMessageBoxForm.button3;
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break;
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case MessageBoxButtons.OK:
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default:
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@@ -709,16 +725,38 @@ namespace JR.Utils.GUI.Forms
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flexibleMessageBoxForm.defaultButton = defaultButton;
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}
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#endregion
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private static void SetDialogButtonsCustom(FlexibleMessageBoxForm flexibleMessageBoxForm)
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{
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flexibleMessageBoxForm.visibleButtonsCount = 3;
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#region Private event handlers
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flexibleMessageBoxForm.button1.Visible = true;
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flexibleMessageBoxForm.button1.Text = flexibleMessageBoxForm.GetButtonText(ButtonID.CANCEL);
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flexibleMessageBoxForm.button1.DialogResult = DialogResult.Abort;
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/// <summary>
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/// Handles the Shown event of the FlexibleMessageBoxForm control.
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/// </summary>
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/// <param name="sender">The source of the event.</param>
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/// <param name="e">The <see cref="System.EventArgs"/> instance containing the event data.</param>
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private void FlexibleMessageBoxForm_Shown(object sender, EventArgs e)
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flexibleMessageBoxForm.button2.Visible = true;
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flexibleMessageBoxForm.button2.Text = flexibleMessageBoxForm.GetButtonText(ButtonID.OVERWRITE);
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flexibleMessageBoxForm.button2.DialogResult = DialogResult.Retry;
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flexibleMessageBoxForm.button3.Visible = true;
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flexibleMessageBoxForm.button3.Text = flexibleMessageBoxForm.GetButtonText(ButtonID.RENAME);
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flexibleMessageBoxForm.button3.DialogResult = DialogResult.Ignore;
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flexibleMessageBoxForm.ControlBox = false;
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}
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#endregion
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#region Private event handlers
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/// <summary>
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/// Handles the Shown event of the FlexibleMessageBoxForm control.
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/// </summary>
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/// <param name="sender">The source of the event.</param>
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/// <param name="e">The <see cref="System.EventArgs"/> instance containing the event data.</param>
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private void FlexibleMessageBoxForm_Shown(object sender, EventArgs e)
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{
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int buttonIndexToFocus = 1;
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Button buttonToFocus;
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@@ -866,6 +904,46 @@ namespace JR.Utils.GUI.Forms
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return flexibleMessageBoxForm.ShowDialog(owner);
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}
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/// <summary>
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/// Shows the specified message box.
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/// </summary>
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/// <param name="owner">The owner.</param>
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/// <param name="text">The text.</param>
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/// <param name="caption">The caption.</param>
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/// <param name="buttons">The buttons.</param>
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/// <param name="icon">The icon.</param>
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/// <param name="defaultButton">The default button.</param>
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/// <returns>The dialog result.</returns>
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public static DialogResult ShowCustom(IWin32Window owner, string text, string caption, MessageBoxButtons buttons, MessageBoxIcon icon)
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{
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//Create a new instance of the FlexibleMessageBox form
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var flexibleMessageBoxForm = new FlexibleMessageBoxForm();
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flexibleMessageBoxForm.ShowInTaskbar = false;
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//Bind the caption and the message text
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flexibleMessageBoxForm.CaptionText = caption;
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flexibleMessageBoxForm.MessageText = text;
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flexibleMessageBoxForm.FlexibleMessageBoxFormBindingSource.DataSource = flexibleMessageBoxForm;
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//Set the buttons visibilities and texts. Also set a default button.
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SetDialogButtonsCustom(flexibleMessageBoxForm);
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//Set the dialogs icon. When no icon is used: Correct placement and width of rich text box.
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SetDialogIcon(flexibleMessageBoxForm, icon);
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//Set the font for all controls
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flexibleMessageBoxForm.Font = FONT;
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flexibleMessageBoxForm.richTextBoxMessage.Font = FONT;
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//Calculate the dialogs start size (Try to auto-size width to show longest text row). Also set the maximum dialog size.
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SetDialogSizes(flexibleMessageBoxForm, text, caption);
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//Set the dialogs start position when given. Otherwise center the dialog on the current screen.
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SetDialogStartPosition(flexibleMessageBoxForm, owner);
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//Show the dialog
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return flexibleMessageBoxForm.ShowDialog(owner);
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}
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#endregion
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} //class FlexibleMessageBoxForm
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