Reset related lists
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@@ -250,13 +250,19 @@ namespace VEPROMS.CSLA.Library
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get
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{
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CanReadProperty("RoleAssignments", true);
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if (_RoleAssignmentCount > 0 && _RoleAssignments == null)
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if (_RoleAssignmentCount < 0 || (_RoleAssignmentCount > 0 && _RoleAssignments == null))
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_RoleAssignments = RoleAssignments.GetByRID(RID);
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else if (_RoleAssignments == null)
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if (_RoleAssignmentCount < 0 )
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_RoleAssignmentCount = _RoleAssignments == null ? 0 : _RoleAssignments.Count;
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if (_RoleAssignments == null)
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_RoleAssignments = RoleAssignments.New();
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return _RoleAssignments;
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}
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}
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public void Reset_RoleAssignments()
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{
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_RoleAssignmentCount = -1;
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}
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private int _RolePermissionCount = 0;
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/// <summary>
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/// Count of RolePermissions for this Role
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@@ -281,13 +287,19 @@ namespace VEPROMS.CSLA.Library
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get
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{
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CanReadProperty("RolePermissions", true);
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if (_RolePermissionCount > 0 && _RolePermissions == null)
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if (_RolePermissionCount < 0 || (_RolePermissionCount > 0 && _RolePermissions == null))
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_RolePermissions = RolePermissions.GetByRID(RID);
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else if (_RolePermissions == null)
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if (_RolePermissionCount < 0 )
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_RolePermissionCount = _RolePermissions == null ? 0 : _RolePermissions.Count;
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if (_RolePermissions == null)
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_RolePermissions = RolePermissions.New();
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return _RolePermissions;
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}
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}
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public void Reset_RolePermissions()
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{
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_RolePermissionCount = -1;
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}
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public override bool IsDirty
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{
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get { return base.IsDirty || (_RoleAssignments == null ? false : _RoleAssignments.IsDirty) || (_RolePermissions == null ? false : _RolePermissions.IsDirty); }
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