diff --git a/PROMS/VEPROMS.CSLA.Library/Generated/ItemInfoList.cs b/PROMS/VEPROMS.CSLA.Library/Generated/ItemInfoList.cs index cef2920f..d3c37c32 100644 --- a/PROMS/VEPROMS.CSLA.Library/Generated/ItemInfoList.cs +++ b/PROMS/VEPROMS.CSLA.Library/Generated/ItemInfoList.cs @@ -59,6 +59,7 @@ namespace VEPROMS.CSLA.Library RefreshingList = false; } } + // sender can be either the current item changed, or the current item with one added before it (when an item is inserted) void tmp_Changed(object sender) { for (int i = 0; i < Count; i++) @@ -68,8 +69,11 @@ namespace VEPROMS.CSLA.Library // Added insert to fix when item is replaced and a 'delete' is done, the item needs inserted. Note // that when text is modified, i.e. 'Changed', this code is not executed. Fixed B2016-130. RefreshingList = true; - IsReadOnly = false; - Items.Insert(i, (sender as ItemInfo).MyPrevious); + IsReadOnly = false; + // the following checks to see if the previous is this one, and if so, it is not an insert it is a change + // On an insert, inserting from 'sender', MyPrevious is set as the new item. + if (SourceOfList != "Search" && (sender as ItemInfo).MyPrevious != null && i > 0 && base[i - 1].ItemID != (sender as ItemInfo).MyPrevious.ItemID) + Items.Insert(i, (sender as ItemInfo).MyPrevious); IsReadOnly = true; this.OnListChanged(new ListChangedEventArgs(ListChangedType.ItemChanged, i)); RefreshingList = false; @@ -77,6 +81,20 @@ namespace VEPROMS.CSLA.Library } } } + private string _SourceOfList; + public string SourceOfList + { + get { return _SourceOfList; } + set { _SourceOfList = value; } + } + //private void ShowList(string txt) + //{ + // Console.WriteLine("\r\n{0} - {1} - {2}: i, base[i].Ordinal, base[i].ItemID, base[i].DisplayText", txt, Count, SourceOfList); + // for (int i = 0; i < Count; i++) + // { + // Console.WriteLine("{0}, {1}, {2}, {3}, {4}, {5}", i, base[i].Ordinal, base[i].ItemID, base[i].DisplayText, base[i].MyItemInfoUnique, base[i].Disposed); + // } + //} private bool _Disposed = false; private static int _CountCreated = 0; private static int _CountDisposed = 0;