308 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			308 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| using System.IO;
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| 
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| namespace Org.BouncyCastle.Utilities.Encoders
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| {
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| 	public class Base64Encoder
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| 		: IEncoder
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| 	{
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| 		protected readonly byte[] encodingTable =
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| 		{
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| 			(byte)'A', (byte)'B', (byte)'C', (byte)'D', (byte)'E', (byte)'F', (byte)'G',
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| 			(byte)'H', (byte)'I', (byte)'J', (byte)'K', (byte)'L', (byte)'M', (byte)'N',
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| 			(byte)'O', (byte)'P', (byte)'Q', (byte)'R', (byte)'S', (byte)'T', (byte)'U',
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| 			(byte)'V', (byte)'W', (byte)'X', (byte)'Y', (byte)'Z',
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| 			(byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f', (byte)'g',
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| 			(byte)'h', (byte)'i', (byte)'j', (byte)'k', (byte)'l', (byte)'m', (byte)'n',
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| 			(byte)'o', (byte)'p', (byte)'q', (byte)'r', (byte)'s', (byte)'t', (byte)'u',
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| 			(byte)'v',
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| 			(byte)'w', (byte)'x', (byte)'y', (byte)'z',
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| 			(byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5', (byte)'6',
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| 			(byte)'7', (byte)'8', (byte)'9',
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| 			(byte)'+', (byte)'/'
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| 		};
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| 
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| 		protected byte padding = (byte)'=';
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| 
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| 		/*
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| 		* set up the decoding table.
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| 		*/
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| 		protected readonly byte[] decodingTable = new byte[128];
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| 
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| 		protected void InitialiseDecodingTable()
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| 		{
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| 			for (int i = 0; i < encodingTable.Length; i++)
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| 			{
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| 				decodingTable[encodingTable[i]] = (byte)i;
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| 			}
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| 		}
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| 
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| 		public Base64Encoder()
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| 		{
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| 			InitialiseDecodingTable();
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| 		}
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| 
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| 		/**
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| 		* encode the input data producing a base 64 output stream.
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| 		*
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| 		* @return the number of bytes produced.
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| 		*/
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| 		public int Encode(
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| 			byte[]	data,
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| 			int		off,
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| 			int		length,
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| 			Stream	outStream)
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| 		{
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| 			int modulus = length % 3;
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| 			int dataLength = (length - modulus);
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| 			int a1, a2, a3;
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| 
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| 			for (int i = off; i < off + dataLength; i += 3)
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| 			{
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| 				a1 = data[i] & 0xff;
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| 				a2 = data[i + 1] & 0xff;
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| 				a3 = data[i + 2] & 0xff;
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| 
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| 				outStream.WriteByte(encodingTable[(int) ((uint) a1 >> 2) & 0x3f]);
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| 				outStream.WriteByte(encodingTable[((a1 << 4) | (int) ((uint) a2 >> 4)) & 0x3f]);
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| 				outStream.WriteByte(encodingTable[((a2 << 2) | (int) ((uint) a3 >> 6)) & 0x3f]);
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| 				outStream.WriteByte(encodingTable[a3 & 0x3f]);
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| 			}
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| 
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| 			/*
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| 			* process the tail end.
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| 			*/
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| 			int b1, b2, b3;
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| 			int d1, d2;
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| 
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| 			switch (modulus)
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| 			{
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| 				case 0:        /* nothing left to do */
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| 					break;
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| 				case 1:
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| 					d1 = data[off + dataLength] & 0xff;
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| 					b1 = (d1 >> 2) & 0x3f;
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| 					b2 = (d1 << 4) & 0x3f;
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| 
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| 					outStream.WriteByte(encodingTable[b1]);
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| 					outStream.WriteByte(encodingTable[b2]);
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| 					outStream.WriteByte(padding);
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| 					outStream.WriteByte(padding);
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| 					break;
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| 				case 2:
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| 					d1 = data[off + dataLength] & 0xff;
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| 					d2 = data[off + dataLength + 1] & 0xff;
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| 
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| 					b1 = (d1 >> 2) & 0x3f;
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| 					b2 = ((d1 << 4) | (d2 >> 4)) & 0x3f;
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| 					b3 = (d2 << 2) & 0x3f;
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| 
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| 					outStream.WriteByte(encodingTable[b1]);
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| 					outStream.WriteByte(encodingTable[b2]);
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| 					outStream.WriteByte(encodingTable[b3]);
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| 					outStream.WriteByte(padding);
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| 					break;
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| 			}
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| 
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| 			return (dataLength / 3) * 4 + ((modulus == 0) ? 0 : 4);
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| 		}
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| 
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| 		private bool ignore(
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| 			char c)
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| 		{
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| 			return (c == '\n' || c =='\r' || c == '\t' || c == ' ');
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| 		}
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| 
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| 		/**
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| 		* decode the base 64 encoded byte data writing it to the given output stream,
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| 		* whitespace characters will be ignored.
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| 		*
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| 		* @return the number of bytes produced.
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| 		*/
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| 		public int Decode(
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| 			byte[]	data,
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| 			int		off,
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| 			int		length,
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| 			Stream	outStream)
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| 		{
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| 			byte b1, b2, b3, b4;
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| 			int outLen = 0;
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| 
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| 			int end = off + length;
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| 
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| 			while (end > off)
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| 			{
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| 				if (!ignore((char)data[end - 1]))
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| 				{
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| 					break;
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| 				}
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| 
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| 				end--;
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| 			}
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| 
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| 			int  i = off;
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| 			int  finish = end - 4;
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| 
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| 			i = nextI(data, i, finish);
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| 
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| 			while (i < finish)
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| 			{
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| 				b1 = decodingTable[data[i++]];
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| 
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| 				i = nextI(data, i, finish);
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| 
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| 				b2 = decodingTable[data[i++]];
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| 
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| 				i = nextI(data, i, finish);
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| 
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| 				b3 = decodingTable[data[i++]];
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| 
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| 				i = nextI(data, i, finish);
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| 
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| 				b4 = decodingTable[data[i++]];
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| 
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| 				outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4)));
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| 				outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2)));
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| 				outStream.WriteByte((byte)((b3 << 6) | b4));
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| 
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| 				outLen += 3;
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| 
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| 				i = nextI(data, i, finish);
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| 			}
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| 
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| 			outLen += decodeLastBlock(outStream, (char)data[end - 4], (char)data[end - 3], (char)data[end - 2], (char)data[end - 1]);
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| 
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| 			return outLen;
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| 		}
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| 
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| 		private int nextI(
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| 			byte[]	data,
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| 			int		i,
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| 			int		finish)
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| 		{
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| 			while ((i < finish) && ignore((char)data[i]))
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| 			{
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| 				i++;
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| 			}
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| 			return i;
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| 		}
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| 
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| 		/**
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| 		* decode the base 64 encoded string data writing it to the given output stream,
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| 		* whitespace characters will be ignored.
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| 		*
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| 		* @return the number of bytes produced.
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| 		*/
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| 		public int DecodeString(
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| 			string	data,
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| 			Stream	outStream)
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| 		{
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| 			// Platform Implementation
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| //			byte[] bytes = Convert.FromBase64String(data);
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| //			outStream.Write(bytes, 0, bytes.Length);
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| //			return bytes.Length;
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| 
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| 			byte b1, b2, b3, b4;
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| 			int length = 0;
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| 
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| 			int end = data.Length;
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| 
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| 			while (end > 0)
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| 			{
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| 				if (!ignore(data[end - 1]))
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| 				{
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| 					break;
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| 				}
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| 
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| 				end--;
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| 			}
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| 
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| 			int  i = 0;
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| 			int  finish = end - 4;
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| 
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| 			i = nextI(data, i, finish);
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| 
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| 			while (i < finish)
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| 			{
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| 				b1 = decodingTable[data[i++]];
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| 
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| 				i = nextI(data, i, finish);
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| 
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| 				b2 = decodingTable[data[i++]];
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| 
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| 				i = nextI(data, i, finish);
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| 
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| 				b3 = decodingTable[data[i++]];
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| 
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| 				i = nextI(data, i, finish);
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| 
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| 				b4 = decodingTable[data[i++]];
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| 
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| 				outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4)));
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| 				outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2)));
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| 				outStream.WriteByte((byte)((b3 << 6) | b4));
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| 
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| 				length += 3;
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| 
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| 				i = nextI(data, i, finish);
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| 			}
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| 
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| 			length += decodeLastBlock(outStream, data[end - 4], data[end - 3], data[end - 2], data[end - 1]);
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| 
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| 			return length;
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| 		}
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| 
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| 		private int decodeLastBlock(
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| 			Stream	outStream,
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| 			char	c1,
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| 			char	c2,
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| 			char	c3,
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| 			char	c4)
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| 		{
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| 			if (c3 == padding)
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| 			{
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| 				byte b1 = decodingTable[c1];
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| 				byte b2 = decodingTable[c2];
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| 
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| 				outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4)));
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| 
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| 				return 1;
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| 			}
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| 
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| 			if (c4 == padding)
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| 			{
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| 				byte b1 = decodingTable[c1];
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| 				byte b2 = decodingTable[c2];
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| 				byte b3 = decodingTable[c3];
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| 
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| 				outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4)));
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| 				outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2)));
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| 
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| 				return 2;
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| 			}
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| 
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| 			{
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| 				byte b1 = decodingTable[c1];
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| 				byte b2 = decodingTable[c2];
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| 				byte b3 = decodingTable[c3];
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| 				byte b4 = decodingTable[c4];
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| 
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| 				outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4)));
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| 				outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2)));
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| 				outStream.WriteByte((byte)((b3 << 6) | b4));
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| 
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| 				return 3;
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| 			}
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| 		}
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| 
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| 		private int nextI(string data, int i, int finish)
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| 		{
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| 			while ((i < finish) && ignore(data[i]))
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| 			{
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| 				i++;
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| 			}
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| 			return i;
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| 		}
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| 	}
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| }
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