165 lines
2.8 KiB
C#
165 lines
2.8 KiB
C#
using System;
|
|
using System.IO;
|
|
|
|
namespace Org.BouncyCastle.Utilities.Encoders
|
|
{
|
|
public class HexEncoder
|
|
: IEncoder
|
|
{
|
|
private static readonly byte[] encodingTable =
|
|
{
|
|
(byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5', (byte)'6', (byte)'7',
|
|
(byte)'8', (byte)'9', (byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f'
|
|
};
|
|
|
|
/*
|
|
* set up the decoding table.
|
|
*/
|
|
internal static readonly byte[] decodingTable = new byte[128];
|
|
|
|
static HexEncoder()
|
|
{
|
|
for (int i = 0; i < encodingTable.Length; i++)
|
|
{
|
|
decodingTable[encodingTable[i]] = (byte)i;
|
|
}
|
|
|
|
decodingTable['A'] = decodingTable['a'];
|
|
decodingTable['B'] = decodingTable['b'];
|
|
decodingTable['C'] = decodingTable['c'];
|
|
decodingTable['D'] = decodingTable['d'];
|
|
decodingTable['E'] = decodingTable['e'];
|
|
decodingTable['F'] = decodingTable['f'];
|
|
}
|
|
|
|
/**
|
|
* encode the input data producing a Hex output stream.
|
|
*
|
|
* @return the number of bytes produced.
|
|
*/
|
|
public int Encode(
|
|
byte[] data,
|
|
int off,
|
|
int length,
|
|
Stream outStream)
|
|
{
|
|
for (int i = off; i < (off + length); i++)
|
|
{
|
|
int v = data[i];
|
|
|
|
outStream.WriteByte(encodingTable[v >> 4]);
|
|
outStream.WriteByte(encodingTable[v & 0xf]);
|
|
}
|
|
|
|
return length * 2;
|
|
}
|
|
|
|
private bool ignore(
|
|
char c)
|
|
{
|
|
return (c == '\n' || c =='\r' || c == '\t' || c == ' ');
|
|
}
|
|
|
|
/**
|
|
* decode the Hex encoded byte data writing it to the given output stream,
|
|
* whitespace characters will be ignored.
|
|
*
|
|
* @return the number of bytes produced.
|
|
*/
|
|
public int Decode(
|
|
byte[] data,
|
|
int off,
|
|
int length,
|
|
Stream outStream)
|
|
{
|
|
byte b1, b2;
|
|
int outLen = 0;
|
|
int end = off + length;
|
|
|
|
while (end > off)
|
|
{
|
|
if (!ignore((char)data[end - 1]))
|
|
{
|
|
break;
|
|
}
|
|
|
|
end--;
|
|
}
|
|
|
|
int i = off;
|
|
while (i < end)
|
|
{
|
|
while (i < end && ignore((char)data[i]))
|
|
{
|
|
i++;
|
|
}
|
|
|
|
b1 = decodingTable[data[i++]];
|
|
|
|
while (i < end && ignore((char)data[i]))
|
|
{
|
|
i++;
|
|
}
|
|
|
|
b2 = decodingTable[data[i++]];
|
|
|
|
outStream.WriteByte((byte)((b1 << 4) | b2));
|
|
|
|
outLen++;
|
|
}
|
|
|
|
return outLen;
|
|
}
|
|
|
|
/**
|
|
* decode the Hex encoded string data writing it to the given output stream,
|
|
* whitespace characters will be ignored.
|
|
*
|
|
* @return the number of bytes produced.
|
|
*/
|
|
public int DecodeString(
|
|
string data,
|
|
Stream outStream)
|
|
{
|
|
byte b1, b2;
|
|
int length = 0;
|
|
|
|
int end = data.Length;
|
|
|
|
while (end > 0)
|
|
{
|
|
if (!ignore(data[end - 1]))
|
|
{
|
|
break;
|
|
}
|
|
|
|
end--;
|
|
}
|
|
|
|
int i = 0;
|
|
while (i < end)
|
|
{
|
|
while (i < end && ignore(data[i]))
|
|
{
|
|
i++;
|
|
}
|
|
|
|
b1 = decodingTable[data[i++]];
|
|
|
|
while (i < end && ignore(data[i]))
|
|
{
|
|
i++;
|
|
}
|
|
|
|
b2 = decodingTable[data[i++]];
|
|
|
|
outStream.WriteByte((byte)((b1 << 4) | b2));
|
|
|
|
length++;
|
|
}
|
|
|
|
return length;
|
|
}
|
|
}
|
|
}
|