142 lines
4.3 KiB
C#
142 lines
4.3 KiB
C#
using System;
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using System.Collections;
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using Org.BouncyCastle.Bcpg.Sig;
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namespace Org.BouncyCastle.Bcpg.OpenPgp
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{
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/// <remarks>Generator for signature subpackets.</remarks>
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public class PgpSignatureSubpacketGenerator
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{
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private ArrayList list = new ArrayList();
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public void SetRevocable(
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bool isCritical,
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bool isRevocable)
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{
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list.Add(new Revocable(isCritical, isRevocable));
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}
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public void SetExportable(
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bool isCritical,
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bool isExportable)
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{
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list.Add(new Exportable(isCritical, isExportable));
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}
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/// <summary>
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/// Add a TrustSignature packet to the signature. The values for depth and trust are largely
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/// installation dependent but there are some guidelines in RFC 4880 - 5.2.3.13.
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/// </summary>
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/// <param name="isCritical">true if the packet is critical.</param>
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/// <param name="depth">depth level.</param>
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/// <param name="trustAmount">trust amount.</param>
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public void SetTrust(
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bool isCritical,
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int depth,
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int trustAmount)
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{
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list.Add(new TrustSignature(isCritical, depth, trustAmount));
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}
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/// <summary>
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/// Set the number of seconds a key is valid for after the time of its creation.
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/// A value of zero means the key never expires.
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/// </summary>
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/// <param name="isCritical">True, if should be treated as critical, false otherwise.</param>
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/// <param name="seconds">The number of seconds the key is valid, or zero if no expiry.</param>
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public void SetKeyExpirationTime(
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bool isCritical,
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long seconds)
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{
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list.Add(new KeyExpirationTime(isCritical, seconds));
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}
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/// <summary>
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/// Set the number of seconds a signature is valid for after the time of its creation.
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/// A value of zero means the signature never expires.
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/// </summary>
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/// <param name="isCritical">True, if should be treated as critical, false otherwise.</param>
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/// <param name="seconds">The number of seconds the signature is valid, or zero if no expiry.</param>
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public void SetSignatureExpirationTime(
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bool isCritical,
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long seconds)
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{
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list.Add(new SignatureExpirationTime(isCritical, seconds));
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}
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/// <summary>
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/// Set the creation time for the signature.
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/// <p>
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/// Note: this overrides the generation of a creation time when the signature
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/// is generated.</p>
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/// </summary>
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public void SetSignatureCreationTime(
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bool isCritical,
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DateTime date)
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{
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list.Add(new SignatureCreationTime(isCritical, date));
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}
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public void SetPreferredHashAlgorithms(
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bool isCritical,
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int[] algorithms)
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{
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list.Add(new PreferredAlgorithms(SignatureSubpacketTag.PreferredHashAlgorithms, isCritical, algorithms));
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}
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public void SetPreferredSymmetricAlgorithms(
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bool isCritical,
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int[] algorithms)
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{
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list.Add(new PreferredAlgorithms(SignatureSubpacketTag.PreferredSymmetricAlgorithms, isCritical, algorithms));
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}
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public void SetPreferredCompressionAlgorithms(
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bool isCritical,
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int[] algorithms)
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{
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list.Add(new PreferredAlgorithms(SignatureSubpacketTag.PreferredCompressionAlgorithms, isCritical, algorithms));
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}
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public void SetKeyFlags(
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bool isCritical,
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int flags)
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{
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list.Add(new KeyFlags(isCritical, flags));
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}
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public void SetSignerUserId(
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bool isCritical,
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string userId)
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{
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if (userId == null)
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throw new ArgumentNullException("userId");
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list.Add(new SignerUserId(isCritical, userId));
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}
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public void SetPrimaryUserId(
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bool isCritical,
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bool isPrimaryUserId)
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{
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list.Add(new PrimaryUserId(isCritical, isPrimaryUserId));
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}
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public void SetNotationData(
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bool isCritical,
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bool isHumanReadable,
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string notationName,
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string notationValue)
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{
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list.Add(new NotationData(isCritical, isHumanReadable, notationName, notationValue));
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}
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public PgpSignatureSubpacketVector Generate()
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{
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return new PgpSignatureSubpacketVector(
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(SignatureSubpacket[]) list.ToArray(typeof(SignatureSubpacket)));
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}
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}
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}
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