44 lines
946 B
C#
44 lines
946 B
C#
using System;
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using System.IO;
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namespace Org.BouncyCastle.Bcpg
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{
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/// <summary>Basic type for a trust packet.</summary>
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public class TrustPacket
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: ContainedPacket
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{
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private readonly byte[] levelAndTrustAmount;
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public TrustPacket(
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BcpgInputStream bcpgIn)
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{
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MemoryStream bOut = new MemoryStream();
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int ch;
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while ((ch = bcpgIn.ReadByte()) >= 0)
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{
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bOut.WriteByte((byte) ch);
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}
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levelAndTrustAmount = bOut.ToArray();
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}
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public TrustPacket(
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int trustCode)
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{
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this.levelAndTrustAmount = new byte[]{ (byte) trustCode };
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}
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public byte[] GetLevelAndTrustAmount()
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{
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return (byte[]) levelAndTrustAmount.Clone();
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}
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public override void Encode(
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BcpgOutputStream bcpgOut)
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{
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bcpgOut.WritePacket(PacketTag.Trust, levelAndTrustAmount, true);
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}
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}
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}
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