2023-06-21 12:46:23 -04:00

377 lines
14 KiB
C#

using System;
using System.Collections;
using System.util;
/*
* $Id: Row.cs,v 1.10 2008/05/13 11:25:12 psoares33 Exp $
*
*
* Copyright 1999, 2000, 2001, 2002 by Bruno Lowagie.
*
* The contents of this file are subject to the Mozilla Public License Version 1.1
* (the "License"); you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the License.
*
* The Original Code is 'iText, a free JAVA-PDF library'.
*
* The Initial Developer of the Original Code is Bruno Lowagie. Portions created by
* the Initial Developer are Copyright (C) 1999, 2000, 2001, 2002 by Bruno Lowagie.
* All Rights Reserved.
* Co-Developer of the code is Paulo Soares. Portions created by the Co-Developer
* are Copyright (C) 2000, 2001, 2002 by Paulo Soares. All Rights Reserved.
*
* Contributor(s): all the names of the contributors are added in the source code
* where applicable.
*
* Alternatively, the contents of this file may be used under the terms of the
* LGPL license (the "GNU LIBRARY GENERAL PUBLIC LICENSE"), in which case the
* provisions of LGPL are applicable instead of those above. If you wish to
* allow use of your version of this file only under the terms of the LGPL
* License and not to allow others to use your version of this file under
* the MPL, indicate your decision by deleting the provisions above and
* replace them with the notice and other provisions required by the LGPL.
* If you do not delete the provisions above, a recipient may use your version
* of this file under either the MPL or the GNU LIBRARY GENERAL PUBLIC LICENSE
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the MPL as stated above or under the terms of the GNU
* Library General Public License as published by the Free Software Foundation;
* either version 2 of the License, or any later version.
*
* This library is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU LIBRARY GENERAL PUBLIC LICENSE for more
* details.
*
* If you didn't download this code from the following link, you should check if
* you aren't using an obsolete version:
* http://www.lowagie.com/iText/
*/
namespace iTextSharp.text {
/// <summary>
/// A Row is part of a Table
/// and contains some Cells.
/// </summary>
/// <remarks>
/// All Rows are constructed by a Table-object.
/// You don't have to construct any Row yourself.
/// In fact you can't construct a Row outside the package.
/// <P/>
/// Since a Cell can span several rows and/or columns
/// a row can contain reserved space without any content.
/// </remarks>
/// <seealso cref="T:iTextSharp.text.Element"/>
/// <seealso cref="T:iTextSharp.text.Cell"/>
/// <seealso cref="T:iTextSharp.text.Table"/>
public class Row : IElement {
// membervariables
/// <summary> id of a null element in a Row</summary>
public static int NULL = 0;
/// <summary> id of the Cell element in a Row</summary>
public static int CELL = 1;
/// <summary> id of the Table element in a Row</summary>
public static int TABLE = 2;
/// <summary> This is the number of columns in the Row. </summary>
protected int columns;
/// <summary> This is a valid position the Row. </summary>
protected int currentColumn;
/// <summary> This is the array that keeps track of reserved cells. </summary>
protected bool[] reserved;
/// <summary> This is the array of Objects (Cell or Table). </summary>
protected Object[] cells;
/// <summary> This is the horizontal alignment. </summary>
protected int horizontalAlignment;
// constructors
/// <summary>
/// Constructs a Row with a certain number of columns.
/// </summary>
/// <param name="columns">a number of columns</param>
internal Row(int columns) {
this.columns = columns;
reserved = new bool[columns];
cells = new Object[columns];
currentColumn = 0;
}
// implementation of the Element-methods
/// <summary>
/// Processes the element by adding it (or the different parts) to a
/// IElementListener.
/// </summary>
/// <param name="listener">an IElementListener</param>
/// <returns>true if the element was processed successfully</returns>
public bool Process(IElementListener listener) {
try {
return listener.Add(this);
}
catch (DocumentException) {
return false;
}
}
/// <summary>
/// Gets the type of the text element.
/// </summary>
/// <value>a type</value>
public int Type {
get {
return Element.ROW;
}
}
/// <summary>
/// Gets all the chunks in this element.
/// </summary>
/// <value>an ArrayList</value>
public ArrayList Chunks {
get {
return new ArrayList();
}
}
/**
* @see com.lowagie.text.Element#isContent()
* @since iText 2.0.8
*/
public bool IsContent() {
return true;
}
/**
* @see com.lowagie.text.Element#isNestable()
* @since iText 2.0.8
*/
public bool IsNestable() {
return false;
}
/// <summary>
/// Deletes a certain column has been deleted.
/// </summary>
/// <param name="column">the number of the column to delete</param>
internal void DeleteColumn(int column) {
if ((column >= columns) || (column < 0)) {
throw new Exception("getCell at illegal index : " + column);
}
columns--;
bool[] newReserved = new bool[columns];
Object[] newCells = new Cell[columns];
for (int i = 0; i < column; i++) {
newReserved[i] = reserved[i];
newCells[i] = cells[i];
if (newCells[i] != null && (i + ((Cell) newCells[i]).Colspan > column)) {
((Cell) newCells[i]).Colspan = ((Cell) cells[i]).Colspan - 1;
}
}
for (int i = column; i < columns; i++) {
newReserved[i] = reserved[i + 1];
newCells[i] = cells[i + 1];
}
if (cells[column] != null && ((Cell) cells[column]).Colspan > 1) {
newCells[column] = cells[column];
((Cell) newCells[column]).Colspan = ((Cell) newCells[column]).Colspan - 1;
}
reserved = newReserved;
cells = newCells;
}
// methods
/// <summary>
/// Adds a Cell to the Row.
/// </summary>
/// <param name="element">the element to add (currently only Cells and Tables supported)</param>
/// <returns>
/// the column position the Cell was added,
/// or -1 if the element couldn't be added.
/// </returns>
internal int AddElement(Object element) {
return AddElement(element, currentColumn);
}
/// <summary>
/// Adds an element to the Row at the position given.
/// </summary>
/// <param name="element">the element to add. (currently only Cells and Tables supported</param>
/// <param name="column">the position where to add the cell</param>
/// <returns>
/// the column position the Cell was added,
/// or -1 if the Cell couldn't be added.
/// </returns>
internal int AddElement(Object element, int column) {
if (element == null) throw new Exception("addCell - null argument");
if ((column < 0) || (column > columns)) throw new Exception("addCell - illegal column argument");
if ( !((GetObjectID(element) == CELL) || (GetObjectID(element) == TABLE)) ) throw new ArgumentException("addCell - only Cells or Tables allowed");
int lColspan = ((element is Cell) ? ((Cell)element).Colspan : 1);
if (!Reserve(column, lColspan)) {
return -1;
}
cells[column] = element;
currentColumn += lColspan - 1;
return column;
}
/// <summary>
/// Puts Cell to the Row at the position given, doesn't reserve colspan.
/// </summary>
/// <param name="aElement">the cell to add.</param>
/// <param name="column">the position where to add the cell.</param>
internal void SetElement(Object aElement, int column) {
if (reserved[column]) throw new ArgumentException("setElement - position already taken");
cells[column] = aElement;
if (aElement != null) {
reserved[column] = true;
}
}
/// <summary>
/// Reserves a Cell in the Row.
/// </summary>
/// <param name="column">the column that has to be reserved.</param>
/// <returns>true if the column was reserved, false if not.</returns>
internal bool Reserve(int column) {
return Reserve(column, 1);
}
/// <summary>
/// Reserves a Cell in the Row.
/// </summary>
/// <param name="column">the column that has to be reserved.</param>
/// <param name="size">the number of columns</param>
/// <returns>true if the column was reserved, false if not.</returns>
internal bool Reserve(int column, int size) {
if ((column < 0) || ((column + size) > columns)) throw new Exception("reserve - incorrect column/size");
for (int i=column; i < column + size; i++) {
if (reserved[i]) {
// undo reserve
for (int j=i; j >= column; j--) {
reserved[j] = false;
}
return false;
}
reserved[i] = true;
}
return true;
}
// methods to retrieve information
/// <summary>
/// Returns true/false when this position in the Row has been reserved, either filled or through a colspan of an Element.
/// </summary>
/// <param name="column">the column.</param>
/// <returns>true if the column was reserved, false if not.</returns>
internal bool IsReserved(int column) {
return reserved[column];
}
/// <summary>
/// Returns the type-id of the element in a Row.
/// </summary>
/// <param name="column">the column of which you'd like to know the type</param>
/// <returns>the element id</returns>
int GetElementID(int column) {
if (cells[column] == null) return NULL;
else if (cells[column] is Cell) return CELL;
else if (cells[column] is Table) return TABLE;
return -1;
}
/// <summary>
/// Returns the type-id of an Object.
/// </summary>
/// <param name="element"></param>
/// <returns>the object of which you'd like to know the type-id, -1 if invalid</returns>
int GetObjectID(Object element) {
if (element == null) return NULL;
else if (element is Cell) return CELL;
else if (element is Table) return TABLE;
return -1;
}
/// <summary>
/// Gets a Cell or Table from a certain column.
/// </summary>
/// <param name="column">the column the Cell/Table is in.</param>
/// <returns>
/// the Cell,Table or Object if the column was
/// reserved or null if empty.
/// </returns>
public Object GetCell(int column) {
if ((column < 0) || (column > columns)) {
throw new Exception("getCell at illegal index :" + column + " max is " + columns);
}
return cells[column];
}
/// <summary>
/// Checks if the row is empty.
/// </summary>
/// <returns>true if none of the columns is reserved.</returns>
public bool IsEmpty() {
for (int i = 0; i < columns; i++) {
if (cells[i] != null) {
return false;
}
}
return true;
}
/// <summary>
/// Gets the number of columns.
/// </summary>
/// <value>a value</value>
public int Columns {
get {
return columns;
}
}
/// <summary>
/// Gets the horizontal Element.
/// </summary>
/// <value>a value</value>
public int HorizontalAlignment {
get {
return horizontalAlignment;
}
set {
horizontalAlignment = value;
}
}
public override string ToString() {
return base.ToString();
}
}
}