using System; using System.Globalization; namespace System.util { /// /// Summary description for Util. /// public class Util { public static int USR(int op1, int op2) { if (op2 < 1) { return op1; } else { return unchecked((int)((uint)op1 >> op2)); } } public static bool EqualsIgnoreCase(string s1, string s2) { return CultureInfo.InvariantCulture.CompareInfo.Compare(s1, s2, CompareOptions.IgnoreCase) == 0; } public static int CompareToIgnoreCase(string s1, string s2) { return CultureInfo.InvariantCulture.CompareInfo.Compare(s1, s2, CompareOptions.IgnoreCase); } } }