using System; using Org.BouncyCastle.Crypto.Parameters; namespace Org.BouncyCastle.Crypto.Generators { public class DesEdeKeyGenerator : DesKeyGenerator { public DesEdeKeyGenerator() { } internal DesEdeKeyGenerator( int defaultStrength) : base(defaultStrength) { } /** * initialise the key generator - if strength is set to zero * the key Generated will be 192 bits in size, otherwise * strength can be 128 or 192 (or 112 or 168 if you don't count * parity bits), depending on whether you wish to do 2-key or 3-key * triple DES. * * @param param the parameters to be used for key generation */ protected override void engineInit( KeyGenerationParameters parameters) { base.engineInit(parameters); if (strength == 0 || strength == (168 / 8)) { strength = DesEdeParameters.DesEdeKeyLength; } else if (strength == (112 / 8)) { strength = 2 * DesEdeParameters.DesKeyLength; } else if (strength != DesEdeParameters.DesEdeKeyLength && strength != (2 * DesEdeParameters.DesKeyLength)) { throw new ArgumentException("DESede key must be " + (DesEdeParameters.DesEdeKeyLength * 8) + " or " + (2 * 8 * DesEdeParameters.DesKeyLength) + " bits long."); } } protected override byte[] engineGenerateKey() { byte[] newKey; do { newKey = random.GenerateSeed(strength); DesEdeParameters.SetOddParity(newKey); } while (DesEdeParameters.IsWeakKey(newKey, 0, newKey.Length)); return newKey; } } }