using System; using System.Collections; using iTextSharp.text; /* * $Id: MultiColumnText.cs,v 1.13 2008/05/13 11:25:18 psoares33 Exp $ * * * Copyright 2004 Steve Appling * * The contents of this file are subject to the Mozilla Public License Version 1.1 * (the "License"); you may not use this file except in compliance with the License. * You may obtain a copy of the License at http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the License. * * The Original Code is 'iText, a free JAVA-PDF library'. * * The Initial Developer of the Original Code is Bruno Lowagie. Portions created by * the Initial Developer are Copyright (C) 1999-2005 by Bruno Lowagie. * All Rights Reserved. * Co-Developer of the code is Paulo Soares. Portions created by the Co-Developer * are Copyright (C) 2000-2005 by Paulo Soares. All Rights Reserved. * * Contributor(s): all the names of the contributors are added in the source code * where applicable. * * Alternatively, the contents of this file may be used under the terms of the * LGPL license (the "GNU LIBRARY GENERAL PUBLIC LICENSE"), in which case the * provisions of LGPL are applicable instead of those above. If you wish to * allow use of your version of this file only under the terms of the LGPL * License and not to allow others to use your version of this file under * the MPL, indicate your decision by deleting the provisions above and * replace them with the notice and other provisions required by the LGPL. * If you do not delete the provisions above, a recipient may use your version * of this file under either the MPL or the GNU LIBRARY GENERAL PUBLIC LICENSE. * * This library is free software; you can redistribute it and/or modify it * under the terms of the MPL as stated above or under the terms of the GNU * Library General Public License as published by the Free Software Foundation; * either version 2 of the License, or any later version. * * This library is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Library general Public License for more * details. * * If you didn't download this code from the following link, you should check if * you aren't using an obsolete version: * http://www.lowagie.com/iText/ */ namespace iTextSharp.text.pdf { /** * Formats content into one or more columns bounded by a * rectangle. The columns may be simple rectangles or * more complicated shapes. Add all of the columns before * adding content. Column continuation is supported. A MultiColumnText object may be added to * a document using Document.add. * @author Steve Appling */ public class MultiColumnText : IElement { /** special constant for automatic calculation of height */ public const float AUTOMATIC = -1f; /** * total desiredHeight of columns. If AUTOMATIC, this means fill pages until done. * This may be larger than one page */ private float desiredHeight; /** * total height of element written out so far */ private float totalHeight; /** * true if all the text could not be written out due to height restriction */ private bool overflow; /** * Top of the columns - y position on starting page. * If AUTOMATIC, it means current y position when added to document */ private float top; /** * used to store the y position of the bottom of the page */ private float pageBottom; /** * ColumnText object used to do all the real work. This same object is used for all columns */ private ColumnText columnText; /** * Array of ColumnDef objects used to define the columns */ private ArrayList columnDefs; /** * true if all columns are simple (rectangular) */ private bool simple = true; private int currentColumn = 0; private float nextY = AUTOMATIC; private bool columnsRightToLeft = false; private PdfDocument document; /** * Default constructor. Sets height to AUTOMATIC. * Columns will repeat on each page as necessary to accomodate content length. */ public MultiColumnText() : this(AUTOMATIC) { } /** * Construct a MultiColumnText container of the specified height. * If height is AUTOMATIC, fill complete pages until done. * If a specific height is used, it may span one or more pages. * * @param height */ public MultiColumnText(float height) { columnDefs = new ArrayList(); desiredHeight = height; top = AUTOMATIC; // canvas will be set later columnText = new ColumnText(null); totalHeight = 0f; } /** * Construct a MultiColumnText container of the specified height * starting at the specified Y position. * * @param height * @param top */ public MultiColumnText(float top, float height) { columnDefs = new ArrayList(); desiredHeight = height; this.top = top; nextY = top; // canvas will be set later columnText = new ColumnText(null); totalHeight = 0f; } /** * Indicates that all of the text did not fit in the * specified height. Note that isOverflow will return * false before the MultiColumnText object has been * added to the document. It will always be false if * the height is AUTOMATIC. * * @return true if there is still space left in the column */ public bool IsOverflow() { return overflow; } /** * Copy the parameters from the specified ColumnText to use * when rendering. Parameters like setArabicOptions * must be set in this way. * * @param sourceColumn */ public void UseColumnParams(ColumnText sourceColumn) { // note that canvas will be overwritten later columnText.SetSimpleVars(sourceColumn); } /** * Add a new column. The parameters are limits for each column * wall in the format of a sequence of points (x1,y1,x2,y2,...). * * @param left limits for left column * @param right limits for right column */ public void AddColumn(float[] left, float[] right) { ColumnDef nextDef = new ColumnDef(left, right, this); simple = nextDef.IsSimple(); columnDefs.Add(nextDef); } /** * Add a simple rectangular column with specified left * and right x position boundaries. * * @param left left boundary * @param right right boundary */ public void AddSimpleColumn(float left, float right) { ColumnDef newCol = new ColumnDef(left, right, this); columnDefs.Add(newCol); } /** * Add the specified number of evenly spaced rectangular columns. * Columns will be seperated by the specified gutterWidth. * * @param left left boundary of first column * @param right right boundary of last column * @param gutterWidth width of gutter spacing between columns * @param numColumns number of columns to add */ public void AddRegularColumns(float left, float right, float gutterWidth, int numColumns) { float currX = left; float width = right - left; float colWidth = (width - (gutterWidth * (numColumns - 1))) / numColumns; for (int i = 0; i < numColumns; i++) { AddSimpleColumn(currX, currX + colWidth); currX += colWidth + gutterWidth; } } /** * Add an element to be rendered in a column. * Note that you can only add a Phrase * or a Chunk if the columns are * not all simple. This is an underlying restriction in * {@link com.lowagie.text.pdf.ColumnText} * * @param element element to add * @throws DocumentException if element can't be added */ public void AddElement(IElement element) { if (simple) { columnText.AddElement(element); } else if (element is Phrase) { columnText.AddText((Phrase) element); } else if (element is Chunk) { columnText.AddText((Chunk) element); } else { throw new DocumentException("Can't add " + element.GetType().ToString() + " to MultiColumnText with complex columns"); } } /** * Write out the columns. After writing, use * {@link #isOverflow()} to see if all text was written. * @param canvas PdfContentByte to write with * @param document document to write to (only used to get page limit info) * @param documentY starting y position to begin writing at * @return the current height (y position) after writing the columns * @throws DocumentException on error */ public float Write(PdfContentByte canvas, PdfDocument document, float documentY) { this.document = document; columnText.Canvas = canvas; if (columnDefs.Count == 0) { throw new DocumentException("MultiColumnText has no columns"); } overflow = false; pageBottom = document.Bottom; float currentHeight = 0; bool done = false; while (!done) { if (top == AUTOMATIC) { top = document.GetVerticalPosition(true); } else if (nextY == AUTOMATIC) { nextY = document.GetVerticalPosition(true); // RS - 07/07/2005 - - Get current doc writing position for top of columns on new page. } ColumnDef currentDef = (ColumnDef) columnDefs[CurrentColumn]; columnText.YLine = top; float[] left = currentDef.ResolvePositions(Rectangle.LEFT_BORDER); float[] right = currentDef.ResolvePositions(Rectangle.RIGHT_BORDER); if (document.IsMarginMirroring() && document.PageNumber % 2 == 0){ float delta = document.RightMargin - document.Left; left = (float[])left.Clone(); right = (float[])right.Clone(); for (int i = 0; i < left.Length; i += 2) { left[i] -= delta; } for (int i = 0; i < right.Length; i += 2) { right[i] -= delta; } } currentHeight = Math.Max(currentHeight, GetHeight(left, right)); if (currentDef.IsSimple()) { columnText.SetSimpleColumn(left[2], left[3], right[0], right[1]); } else { columnText.SetColumns(left, right); } int result = columnText.Go(); if ((result & ColumnText.NO_MORE_TEXT) != 0) { done = true; top = columnText.YLine; } else if (ShiftCurrentColumn()) { top = nextY; } else { // check if we are done because of height totalHeight += currentHeight; if ((desiredHeight != AUTOMATIC) && (totalHeight >= desiredHeight)) { overflow = true; break; } else { // need to start new page and reset the columns documentY = nextY; NewPage(); currentHeight = 0; } } } if (desiredHeight == AUTOMATIC && columnDefs.Count == 1) { currentHeight = documentY - columnText.YLine; } return currentHeight; } private void NewPage() { ResetCurrentColumn(); if (desiredHeight == AUTOMATIC) { top = nextY = AUTOMATIC; } else { top = nextY; } totalHeight = 0; if (document != null) { document.NewPage(); } } /** * Figure out the height of a column from the border extents * * @param left left border * @param right right border * @return height */ private float GetHeight(float[] left, float[] right) { float max = float.MinValue; float min = float.MaxValue; for (int i = 0; i < left.Length; i += 2) { min = Math.Min(min, left[i + 1]); max = Math.Max(max, left[i + 1]); } for (int i = 0; i < right.Length; i += 2) { min = Math.Min(min, right[i + 1]); max = Math.Max(max, right[i + 1]); } return max - min; } /** * Processes the element by adding it to an * ElementListener. * * @param listener an ElementListener * @return true if the element was processed successfully */ public bool Process(IElementListener listener) { try { return listener.Add(this); } catch (DocumentException) { return false; } } /** * Gets the type of the text element. * * @return a type */ public int Type { get { return Element.MULTI_COLUMN_TEXT; } } /** * Returns null - not used * * @return null */ public ArrayList Chunks { get { return null; } } /** * @see com.lowagie.text.Element#isContent() * @since iText 2.0.8 */ public bool IsContent() { return true; } /** * @see com.lowagie.text.Element#isNestable() * @since iText 2.0.8 */ public bool IsNestable() { return false; } /** * Calculates the appropriate y position for the bottom * of the columns on this page. * * @return the y position of the bottom of the columns */ private float GetColumnBottom() { if (desiredHeight == AUTOMATIC) { return pageBottom; } else { return Math.Max(top - (desiredHeight - totalHeight), pageBottom); } } /** * Moves the text insertion point to the beginning of the next column, issuing a page break if * needed. * @throws DocumentException on error */ public void NextColumn() { currentColumn = (currentColumn + 1) % columnDefs.Count; top = nextY; if (currentColumn == 0) { NewPage(); } } /** * Gets the current column. * @return the current column */ public int CurrentColumn { get { if (columnsRightToLeft) { return (columnDefs.Count - currentColumn - 1); } return currentColumn; } } /** * Resets the current column. */ public void ResetCurrentColumn() { currentColumn = 0; } /** * Shifts the current column. * @return true if the currentcolumn has changed */ public bool ShiftCurrentColumn() { if (currentColumn + 1 < columnDefs.Count) { currentColumn++; return true; } return false; } /** * Sets the direction of the columns. * @param direction true = right2left; false = left2right */ public void SetColumnsRightToLeft(bool direction) { columnsRightToLeft = direction; } /** Sets the ratio between the extra word spacing and the extra character spacing * when the text is fully justified. * Extra word spacing will grow spaceCharRatio times more than extra character spacing. * If the ratio is PdfWriter.NO_SPACE_CHAR_RATIO then the extra character spacing * will be zero. * @param spaceCharRatio the ratio between the extra word spacing and the extra character spacing */ public float SpaceCharRatio { set { columnText.SpaceCharRatio = value; } } /** Sets the run direction. * @param runDirection the run direction */ public int RunDirection { set { columnText.RunDirection = value; } } /** Sets the arabic shaping options. The option can be AR_NOVOWEL, * AR_COMPOSEDTASHKEEL and AR_LIG. * @param arabicOptions the arabic shaping options */ public int ArabicOptions { set { columnText.ArabicOptions = value; } } /** Sets the default alignment * @param alignment the default alignment */ public int Alignment { set { columnText.Alignment = value; } } public override string ToString() { return base.ToString(); } /** * Inner class used to define a column */ internal class ColumnDef { private float[] left; private float[] right; private MultiColumnText mc; internal ColumnDef(float[] newLeft, float[] newRight, MultiColumnText mc) { this.mc = mc; left = newLeft; right = newRight; } internal ColumnDef(float leftPosition, float rightPosition, MultiColumnText mc) { this.mc = mc; left = new float[4]; left[0] = leftPosition; // x1 left[1] = mc.top; // y1 left[2] = leftPosition; // x2 if (mc.desiredHeight == AUTOMATIC || mc.top == AUTOMATIC) { left[3] = AUTOMATIC; } else { left[3] = mc.top - mc.desiredHeight; } right = new float[4]; right[0] = rightPosition; // x1 right[1] = mc.top; // y1 right[2] = rightPosition; // x2 if (mc.desiredHeight == AUTOMATIC || mc.top == AUTOMATIC) { right[3] = AUTOMATIC; } else { right[3] = mc.top - mc.desiredHeight; } } /** * Resolves the positions for the specified side of the column * into real numbers once the top of the column is known. * * @param side either Rectangle.LEFT_BORDER * or Rectangle.RIGHT_BORDER * @return the array of floats for the side */ internal float[] ResolvePositions(int side) { if (side == Rectangle.LEFT_BORDER) { return ResolvePositions(left); } else { return ResolvePositions(right); } } internal float[] ResolvePositions(float[] positions) { if (!IsSimple()) { return positions; } if (mc.top == AUTOMATIC) { // this is bad - must be programmer error throw new Exception("resolvePositions called with top=AUTOMATIC (-1). " + "Top position must be set befure lines can be resolved"); } positions[1] = mc.top; positions[3] = mc.GetColumnBottom(); return positions; } /** * Checks if column definition is a simple rectangle * @return true if it is a simple column */ internal bool IsSimple() { return (left.Length == 4 && right.Length == 4) && (left[0] == left[2] && right[0] == right[2]); } } } }