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114
iTechSharp/srcbc/util/encoders/Hex.cs
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114
iTechSharp/srcbc/util/encoders/Hex.cs
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using System;
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using System.IO;
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namespace Org.BouncyCastle.Utilities.Encoders
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{
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/// <summary>
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/// Class to decode and encode Hex.
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/// </summary>
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public sealed class Hex
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{
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private static readonly IEncoder encoder = new HexEncoder();
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private Hex()
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{
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}
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/**
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* encode the input data producing a Hex encoded byte array.
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*
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* @return a byte array containing the Hex encoded data.
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*/
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public static byte[] Encode(
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byte[] data)
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{
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return Encode(data, 0, data.Length);
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}
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/**
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* encode the input data producing a Hex encoded byte array.
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*
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* @return a byte array containing the Hex encoded data.
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*/
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public static byte[] Encode(
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byte[] data,
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int off,
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int length)
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{
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MemoryStream bOut = new MemoryStream(length * 2);
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encoder.Encode(data, off, length, bOut);
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return bOut.ToArray();
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}
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/**
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* Hex encode the byte data writing it to the given output stream.
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*
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* @return the number of bytes produced.
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*/
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public static int Encode(
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byte[] data,
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Stream outStream)
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{
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return encoder.Encode(data, 0, data.Length, outStream);
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}
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/**
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* Hex encode the byte data writing it to the given output stream.
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*
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* @return the number of bytes produced.
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*/
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public static int Encode(
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byte[] data,
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int off,
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int length,
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Stream outStream)
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{
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return encoder.Encode(data, off, length, outStream);
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}
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/**
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* decode the Hex encoded input data. It is assumed the input data is valid.
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*
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* @return a byte array representing the decoded data.
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*/
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public static byte[] Decode(
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byte[] data)
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{
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MemoryStream bOut = new MemoryStream((data.Length + 1) / 2);
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encoder.Decode(data, 0, data.Length, bOut);
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return bOut.ToArray();
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}
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/**
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* decode the Hex encoded string data - whitespace will be ignored.
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*
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* @return a byte array representing the decoded data.
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*/
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public static byte[] Decode(
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string data)
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{
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MemoryStream bOut = new MemoryStream((data.Length + 1) / 2);
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encoder.DecodeString(data, bOut);
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return bOut.ToArray();
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}
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/**
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* decode the Hex encoded string data writing it to the given output stream,
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* whitespace characters will be ignored.
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*
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* @return the number of bytes produced.
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*/
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public static int Decode(
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string data,
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Stream outStream)
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{
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return encoder.DecodeString(data, outStream);
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}
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}
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}
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