Initial Commit
This commit is contained in:
344
iTechSharp/iTextSharp/text/pdf/VerticalText.cs
Normal file
344
iTechSharp/iTextSharp/text/pdf/VerticalText.cs
Normal file
@@ -0,0 +1,344 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
|
||||
using iTextSharp.text;
|
||||
|
||||
/*
|
||||
*
|
||||
* Copyright 2002 by Paulo Soares.
|
||||
*
|
||||
* The contents of this file are subject to the Mozilla Public License Version 1.1
|
||||
* (the "License"); you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at http://www.mozilla.org/MPL/
|
||||
*
|
||||
* Software distributed under the License is distributed on an "AS IS" basis,
|
||||
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
||||
* for the specific language governing rights and limitations under the License.
|
||||
*
|
||||
* The Original Code is 'iText, a free JAVA-PDF library'.
|
||||
*
|
||||
* The Initial Developer of the Original Code is Bruno Lowagie. Portions created by
|
||||
* the Initial Developer are Copyright (C) 1999, 2000, 2001, 2002 by Bruno Lowagie.
|
||||
* All Rights Reserved.
|
||||
* Co-Developer of the code is Paulo Soares. Portions created by the Co-Developer
|
||||
* are Copyright (C) 2000, 2001, 2002 by Paulo Soares. All Rights Reserved.
|
||||
*
|
||||
* Contributor(s): all the names of the contributors are added in the source code
|
||||
* where applicable.
|
||||
*
|
||||
* Alternatively, the contents of this file may be used under the terms of the
|
||||
* LGPL license (the "GNU LIBRARY GENERAL PUBLIC LICENSE"), in which case the
|
||||
* provisions of LGPL are applicable instead of those above. If you wish to
|
||||
* allow use of your version of this file only under the terms of the LGPL
|
||||
* License and not to allow others to use your version of this file under
|
||||
* the MPL, indicate your decision by deleting the provisions above and
|
||||
* replace them with the notice and other provisions required by the LGPL.
|
||||
* If you do not delete the provisions above, a recipient may use your version
|
||||
* of this file under either the MPL or the GNU LIBRARY GENERAL PUBLIC LICENSE.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the MPL as stated above or under the terms of the GNU
|
||||
* Library General Public License as published by the Free Software Foundation;
|
||||
* either version 2 of the License, or any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU Library general Public License for more
|
||||
* details.
|
||||
*
|
||||
* If you didn't download this code from the following link, you should check if
|
||||
* you aren't using an obsolete version:
|
||||
* http://www.lowagie.com/iText/
|
||||
*/
|
||||
namespace iTextSharp.text.pdf {
|
||||
|
||||
/** Writes text vertically. Note that the naming is done according
|
||||
* to horizontal text although it referrs to vertical text.
|
||||
* A line with the alignment Element.LEFT_ALIGN will actually
|
||||
* be top aligned.
|
||||
*/
|
||||
public class VerticalText {
|
||||
|
||||
/** Signals that there are no more text available. */
|
||||
public static int NO_MORE_TEXT = 1;
|
||||
|
||||
/** Signals that there is no more column. */
|
||||
public static int NO_MORE_COLUMN = 2;
|
||||
|
||||
/** The chunks that form the text. */
|
||||
protected ArrayList chunks = new ArrayList();
|
||||
|
||||
/** The <CODE>PdfContent</CODE> where the text will be written to. */
|
||||
protected PdfContentByte text;
|
||||
|
||||
/** The column Element. Default is left Element. */
|
||||
protected int alignment = Element.ALIGN_LEFT;
|
||||
|
||||
/** Marks the chunks to be eliminated when the line is written. */
|
||||
protected int currentChunkMarker = -1;
|
||||
|
||||
/** The chunk created by the splitting. */
|
||||
protected PdfChunk currentStandbyChunk;
|
||||
|
||||
/** The chunk created by the splitting. */
|
||||
protected string splittedChunkText;
|
||||
|
||||
/** The leading
|
||||
*/
|
||||
protected float leading;
|
||||
|
||||
/** The X coordinate.
|
||||
*/
|
||||
protected float startX;
|
||||
|
||||
/** The Y coordinate.
|
||||
*/
|
||||
protected float startY;
|
||||
|
||||
/** The maximum number of vertical lines.
|
||||
*/
|
||||
protected int maxLines;
|
||||
|
||||
/** The height of the text.
|
||||
*/
|
||||
protected float height;
|
||||
|
||||
/** Creates new VerticalText
|
||||
* @param text the place where the text will be written to. Can
|
||||
* be a template.
|
||||
*/
|
||||
public VerticalText(PdfContentByte text) {
|
||||
this.text = text;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a <CODE>Phrase</CODE> to the current text array.
|
||||
* @param phrase the text
|
||||
*/
|
||||
public void AddText(Phrase phrase) {
|
||||
foreach(Chunk c in phrase.Chunks) {
|
||||
chunks.Add(new PdfChunk(c, null));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a <CODE>Chunk</CODE> to the current text array.
|
||||
* @param chunk the text
|
||||
*/
|
||||
public void AddText(Chunk chunk) {
|
||||
chunks.Add(new PdfChunk(chunk, null));
|
||||
}
|
||||
|
||||
/** Sets the layout.
|
||||
* @param startX the top right X line position
|
||||
* @param startY the top right Y line position
|
||||
* @param height the height of the lines
|
||||
* @param maxLines the maximum number of lines
|
||||
* @param leading the separation between the lines
|
||||
*/
|
||||
public void SetVerticalLayout(float startX, float startY, float height, int maxLines, float leading) {
|
||||
this.startX = startX;
|
||||
this.startY = startY;
|
||||
this.height = height;
|
||||
this.maxLines = maxLines;
|
||||
Leading = leading;
|
||||
}
|
||||
|
||||
/** Gets the separation between the vertical lines.
|
||||
* @return the vertical line separation
|
||||
*/
|
||||
public float Leading {
|
||||
get {
|
||||
return leading;
|
||||
}
|
||||
|
||||
set {
|
||||
this.leading = value;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a line from the chunk array.
|
||||
* @param width the width of the line
|
||||
* @return the line or null if no more chunks
|
||||
*/
|
||||
protected PdfLine CreateLine(float width) {
|
||||
if (chunks.Count == 0)
|
||||
return null;
|
||||
splittedChunkText = null;
|
||||
currentStandbyChunk = null;
|
||||
PdfLine line = new PdfLine(0, width, alignment, 0);
|
||||
string total;
|
||||
for (currentChunkMarker = 0; currentChunkMarker < chunks.Count; ++currentChunkMarker) {
|
||||
PdfChunk original = (PdfChunk)(chunks[currentChunkMarker]);
|
||||
total = original.ToString();
|
||||
currentStandbyChunk = line.Add(original);
|
||||
if (currentStandbyChunk != null) {
|
||||
splittedChunkText = original.ToString();
|
||||
original.Value = total;
|
||||
return line;
|
||||
}
|
||||
}
|
||||
return line;
|
||||
}
|
||||
|
||||
/**
|
||||
* Normalizes the list of chunks when the line is accepted.
|
||||
*/
|
||||
protected void ShortenChunkArray() {
|
||||
if (currentChunkMarker < 0)
|
||||
return;
|
||||
if (currentChunkMarker >= chunks.Count) {
|
||||
chunks.Clear();
|
||||
return;
|
||||
}
|
||||
PdfChunk split = (PdfChunk)(chunks[currentChunkMarker]);
|
||||
split.Value = splittedChunkText;
|
||||
chunks[currentChunkMarker] = currentStandbyChunk;
|
||||
for (int j = currentChunkMarker - 1; j >= 0; --j)
|
||||
chunks.RemoveAt(j);
|
||||
}
|
||||
|
||||
/**
|
||||
* Outputs the lines to the document. It is equivalent to <CODE>go(false)</CODE>.
|
||||
* @return returns the result of the operation. It can be <CODE>NO_MORE_TEXT</CODE>
|
||||
* and/or <CODE>NO_MORE_COLUMN</CODE>
|
||||
* @throws DocumentException on error
|
||||
*/
|
||||
public int Go() {
|
||||
return Go(false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Outputs the lines to the document. The output can be simulated.
|
||||
* @param simulate <CODE>true</CODE> to simulate the writting to the document
|
||||
* @return returns the result of the operation. It can be <CODE>NO_MORE_TEXT</CODE>
|
||||
* and/or <CODE>NO_MORE_COLUMN</CODE>
|
||||
* @throws DocumentException on error
|
||||
*/
|
||||
public int Go(bool simulate) {
|
||||
bool dirty = false;
|
||||
PdfContentByte graphics = null;
|
||||
if (text != null) {
|
||||
graphics = text.Duplicate;
|
||||
}
|
||||
else if (!simulate)
|
||||
throw new Exception("VerticalText.go with simulate==false and text==null.");
|
||||
int status = 0;
|
||||
for (;;) {
|
||||
if (maxLines <= 0) {
|
||||
status = NO_MORE_COLUMN;
|
||||
if (chunks.Count == 0)
|
||||
status |= NO_MORE_TEXT;
|
||||
break;
|
||||
}
|
||||
if (chunks.Count == 0) {
|
||||
status = NO_MORE_TEXT;
|
||||
break;
|
||||
}
|
||||
PdfLine line = CreateLine(height);
|
||||
if (!simulate && !dirty) {
|
||||
text.BeginText();
|
||||
dirty = true;
|
||||
}
|
||||
ShortenChunkArray();
|
||||
if (!simulate) {
|
||||
text.SetTextMatrix(startX, startY - line.IndentLeft);
|
||||
WriteLine(line, text, graphics);
|
||||
}
|
||||
--maxLines;
|
||||
startX -= leading;
|
||||
}
|
||||
if (dirty) {
|
||||
text.EndText();
|
||||
text.Add(graphics);
|
||||
}
|
||||
return status;
|
||||
}
|
||||
|
||||
internal void WriteLine(PdfLine line, PdfContentByte text, PdfContentByte graphics) {
|
||||
PdfFont currentFont = null;
|
||||
foreach(PdfChunk chunk in line) {
|
||||
if (chunk.Font.CompareTo(currentFont) != 0) {
|
||||
currentFont = chunk.Font;
|
||||
text.SetFontAndSize(currentFont.Font, currentFont.Size);
|
||||
}
|
||||
Color color = chunk.Color;
|
||||
if (color != null)
|
||||
text.SetColorFill(color);
|
||||
text.ShowText(chunk.ToString());
|
||||
if (color != null)
|
||||
text.ResetRGBColorFill();
|
||||
}
|
||||
}
|
||||
|
||||
/** Sets the new text origin.
|
||||
* @param startX the X coordinate
|
||||
* @param startY the Y coordinate
|
||||
*/
|
||||
public void SetOrigin(float startX, float startY) {
|
||||
this.startX = startX;
|
||||
this.startY = startY;
|
||||
}
|
||||
|
||||
/** Gets the X coordinate where the next line will be writen. This value will change
|
||||
* after each call to <code>go()</code>.
|
||||
* @return the X coordinate
|
||||
*/
|
||||
public float OriginX {
|
||||
get {
|
||||
return startX;
|
||||
}
|
||||
}
|
||||
|
||||
/** Gets the Y coordinate where the next line will be writen.
|
||||
* @return the Y coordinate
|
||||
*/
|
||||
public float OriginY {
|
||||
get {
|
||||
return startY;
|
||||
}
|
||||
}
|
||||
|
||||
/** Gets the maximum number of available lines. This value will change
|
||||
* after each call to <code>go()</code>.
|
||||
* @return Value of property maxLines.
|
||||
*/
|
||||
public int MaxLines {
|
||||
get {
|
||||
return maxLines;
|
||||
}
|
||||
|
||||
set {
|
||||
this.maxLines = value;
|
||||
}
|
||||
}
|
||||
|
||||
/** Gets the height of the line
|
||||
* @return the height
|
||||
*/
|
||||
public float Height {
|
||||
get {
|
||||
return height;
|
||||
}
|
||||
|
||||
set {
|
||||
this.height = value;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the Element.
|
||||
* @return the alignment
|
||||
*/
|
||||
public int Alignment {
|
||||
get {
|
||||
return alignment;
|
||||
}
|
||||
|
||||
set {
|
||||
this.alignment = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user