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137
iTechSharp/iTextSharp/text/pdf/PdfShadingPattern.cs
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137
iTechSharp/iTextSharp/text/pdf/PdfShadingPattern.cs
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using System;
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/*
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* Copyright 2002 Paulo Soares
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*
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* The contents of this file are subject to the Mozilla Public License Version 1.1
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* (the "License"); you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the License.
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*
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* The Original Code is 'iText, a free JAVA-PDF library'.
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*
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* The Initial Developer of the Original Code is Bruno Lowagie. Portions created by
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* the Initial Developer are Copyright (C) 1999, 2000, 2001, 2002 by Bruno Lowagie.
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* All Rights Reserved.
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* Co-Developer of the code is Paulo Soares. Portions created by the Co-Developer
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* are Copyright (C) 2000, 2001, 2002 by Paulo Soares. All Rights Reserved.
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*
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* Contributor(s): all the names of the contributors are added in the source code
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* where applicable.
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*
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* Alternatively, the contents of this file may be used under the terms of the
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* LGPL license (the "GNU LIBRARY GENERAL PUBLIC LICENSE"), in which case the
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* provisions of LGPL are applicable instead of those above. If you wish to
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* allow use of your version of this file only under the terms of the LGPL
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* License and not to allow others to use your version of this file under
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* the MPL, indicate your decision by deleting the provisions above and
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* replace them with the notice and other provisions required by the LGPL.
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* If you do not delete the provisions above, a recipient may use your version
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* of this file under either the MPL or the GNU LIBRARY GENERAL PUBLIC LICENSE.
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*
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* This library is free software; you can redistribute it and/or modify it
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* under the terms of the MPL as stated above or under the terms of the GNU
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* Library General Public License as published by the Free Software Foundation;
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* either version 2 of the License, or any later version.
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*
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* This library is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Library general Public License for more
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* details.
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*
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* If you didn't download this code from the following link, you should check if
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* you aren't using an obsolete version:
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* http://www.lowagie.com/iText/
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*/
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namespace iTextSharp.text.pdf {
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/** Implements the shading pattern dictionary.
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*
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* @author Paulo Soares (psoares@consiste.pt)
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*/
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public class PdfShadingPattern : PdfDictionary {
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protected PdfShading shading;
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protected PdfWriter writer;
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protected float[] matrix = {1, 0, 0, 1, 0, 0};
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protected PdfName patternName;
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protected PdfIndirectReference patternReference;
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/** Creates new PdfShadingPattern */
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public PdfShadingPattern(PdfShading shading) {
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writer = shading.Writer;
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Put(PdfName.PATTERNTYPE, new PdfNumber(2));
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this.shading = shading;
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}
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internal PdfName PatternName {
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get {
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return patternName;
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}
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}
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internal PdfName ShadingName {
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get {
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return shading.ShadingName;
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}
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}
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internal PdfIndirectReference PatternReference {
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get {
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if (patternReference == null)
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patternReference = writer.PdfIndirectReference;
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return patternReference;
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}
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}
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internal PdfIndirectReference ShadingReference {
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get {
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return shading.ShadingReference;
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}
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}
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internal int Name {
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set {
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patternName = new PdfName("P" + value);
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}
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}
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internal void AddToBody() {
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Put(PdfName.SHADING, ShadingReference);
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Put(PdfName.MATRIX, new PdfArray(matrix));
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writer.AddToBody(this, PatternReference);
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}
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public float[] Matrix {
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get {
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return matrix;
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}
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set {
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if (value.Length != 6)
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throw new Exception("The matrix size must be 6.");
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this.matrix = value;
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}
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}
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public PdfShading Shading {
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get {
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return shading;
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}
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}
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internal ColorDetails ColorDetails {
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get {
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return shading.ColorDetails;
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}
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}
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}
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}
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