Initial Commit
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124
iTechSharp/iTextSharp/text/pdf/GlyphList.cs
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124
iTechSharp/iTextSharp/text/pdf/GlyphList.cs
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using System;
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using System.Collections;
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using System.IO;
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using System.Globalization;
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using System.util;
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/*
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* $Id: GlyphList.cs,v 1.7 2008/05/13 11:25:17 psoares33 Exp $
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*
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*
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* Copyright 2001, 2002 Paulo Soares
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*
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* The contents of this file are subject to the Mozilla Public License Version 1.1
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* (the "License"); you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the License.
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*
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* The Original Code is 'iText, a free JAVA-PDF library'.
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*
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* The Initial Developer of the Original Code is Bruno Lowagie. Portions created by
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* the Initial Developer are Copyright (C) 1999, 2000, 2001, 2002 by Bruno Lowagie.
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* All Rights Reserved.
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* Co-Developer of the code is Paulo Soares. Portions created by the Co-Developer
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* are Copyright (C) 2000, 2001, 2002 by Paulo Soares. All Rights Reserved.
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*
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* Contributor(s): all the names of the contributors are added in the source code
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* where applicable.
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*
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* Alternatively, the contents of this file may be used under the terms of the
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* LGPL license (the "GNU LIBRARY GENERAL PUBLIC LICENSE"), in which case the
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* provisions of LGPL are applicable instead of those above. If you wish to
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* allow use of your version of this file only under the terms of the LGPL
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* License and not to allow others to use your version of this file under
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* the MPL, indicate your decision by deleting the provisions above and
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* replace them with the notice and other provisions required by the LGPL.
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* If you do not delete the provisions above, a recipient may use your version
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* of this file under either the MPL or the GNU LIBRARY GENERAL PUBLIC LICENSE.
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*
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* This library is free software; you can redistribute it and/or modify it
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* under the terms of the MPL as stated above or under the terms of the GNU
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* Library General Public License as published by the Free Software Foundation;
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* either version 2 of the License, or any later version.
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*
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* This library is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Library general Public License for more
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* details.
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*
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* If you didn't download this code from the following link, you should check if
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* you aren't using an obsolete version:
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* http://www.lowagie.com/iText/
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*/
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namespace iTextSharp.text.pdf {
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public class GlyphList {
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private static Hashtable unicode2names = new Hashtable();
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private static Hashtable names2unicode = new Hashtable();
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static GlyphList() {
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Stream istr = null;
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try {
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istr = BaseFont.GetResourceStream(BaseFont.RESOURCE_PATH + "glyphlist.txt");
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if (istr == null) {
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String msg = "glyphlist.txt not found as resource.";
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throw new Exception(msg);
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}
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byte[] buf = new byte[1024];
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MemoryStream outp = new MemoryStream();
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while (true) {
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int size = istr.Read(buf, 0, buf.Length);
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if (size == 0)
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break;
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outp.Write(buf, 0, size);
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}
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istr.Close();
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istr = null;
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String s = PdfEncodings.ConvertToString(outp.ToArray(), null);
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StringTokenizer tk = new StringTokenizer(s, "\r\n");
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while (tk.HasMoreTokens()) {
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String line = tk.NextToken();
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if (line.StartsWith("#"))
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continue;
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StringTokenizer t2 = new StringTokenizer(line, " ;\r\n\t\f");
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String name = null;
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String hex = null;
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if (!t2.HasMoreTokens())
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continue;
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name = t2.NextToken();
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if (!t2.HasMoreTokens())
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continue;
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hex = t2.NextToken();
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int num = int.Parse(hex, NumberStyles.HexNumber);
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unicode2names[num] = name;
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names2unicode[name] = new int[]{num};
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}
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}
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catch (Exception e) {
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Console.Error.WriteLine("glyphlist.txt loading error: " + e.Message);
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}
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finally {
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if (istr != null) {
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try {
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istr.Close();
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}
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catch {
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// empty on purpose
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}
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}
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}
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}
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public static int[] NameToUnicode(string name) {
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return (int[])names2unicode[name];
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}
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public static string UnicodeToName(int num) {
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return (string)unicode2names[num];
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}
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}
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}
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