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iTechSharp/iTextSharp/text/html/HtmlEncoder.cs
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iTechSharp/iTextSharp/text/html/HtmlEncoder.cs
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using System;
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using System.Text;
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using System.Drawing;
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using iTextSharp.text;
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/*
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* $Id: HtmlEncoder.cs,v 1.6 2008/05/13 11:25:15 psoares33 Exp $
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*
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*
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* Copyright 1999, 2000, 2001, 2002 by Bruno Lowagie.
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*
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* The contents of this file are subject to the Mozilla Public License Version 1.1
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* (the "License"); you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the License.
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*
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* The Original Code is 'iText, a free JAVA-PDF library'.
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*
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* The Initial Developer of the Original Code is Bruno Lowagie. Portions created by
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* the Initial Developer are Copyright (C) 1999, 2000, 2001, 2002 by Bruno Lowagie.
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* All Rights Reserved.
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* Co-Developer of the code is Paulo Soares. Portions created by the Co-Developer
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* are Copyright (C) 2000, 2001, 2002 by Paulo Soares. All Rights Reserved.
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*
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* Contributor(s): all the names of the contributors are added in the source code
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* where applicable.
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*
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* Alternatively, the contents of this file may be used under the terms of the
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* LGPL license (the "GNU LIBRARY GENERAL PUBLIC LICENSE"), in which case the
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* provisions of LGPL are applicable instead of those above. If you wish to
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* allow use of your version of this file only under the terms of the LGPL
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* License and not to allow others to use your version of this file under
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* the MPL, indicate your decision by deleting the provisions above and
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* replace them with the notice and other provisions required by the LGPL.
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* If you do not delete the provisions above, a recipient may use your version
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* of this file under either the MPL or the GNU LIBRARY GENERAL PUBLIC LICENSE.
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*
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* This library is free software; you can redistribute it and/or modify it
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* under the terms of the MPL as stated above or under the terms of the GNU
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* Library General Public License as published by the Free Software Foundation;
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* either version 2 of the License, or any later version.
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*
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* This library is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Library general Public License for more
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* details.
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*
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* If you didn't download this code from the following link, you should check if
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* you aren't using an obsolete version:
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* http://www.lowagie.com/iText/
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*/
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namespace iTextSharp.text.html {
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/**
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* This class converts a <CODE>String</CODE> to the HTML-format of a String.
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* <P>
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* To convert the <CODE>String</CODE>, each character is examined:
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* <UL>
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* <LI>ASCII-characters from 000 till 031 are represented as &#xxx;<BR>
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* (with xxx = the value of the character)
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* <LI>ASCII-characters from 032 t/m 127 are represented by the character itself, except for:
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* <UL>
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* <LI>'\n' becomes <BR>\n
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* <LI>" becomes &quot;
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* <LI>& becomes &amp;
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* <LI>< becomes &lt;
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* <LI>> becomes &gt;
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* </UL>
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* <LI>ASCII-characters from 128 till 255 are represented as &#xxx;<BR>
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* (with xxx = the value of the character)
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* </UL>
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* <P>
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* Example:
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* <P><BLOCKQUOTE><PRE>
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* String htmlPresentation = HtmlEncoder.Encode("Marie-Thérèse Sørensen");
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* </PRE></BLOCKQUOTE><P>
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* for more info: see O'Reilly; "HTML: The Definitive Guide" (page 164)
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*
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* @author mario.maccarini@rug.ac.be
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*/
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public sealed class HtmlEncoder {
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// membervariables
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/** List with the HTML translation of all the characters. */
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private static String[] htmlCode = new String[256];
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static HtmlEncoder() {
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for (int i = 0; i < 10; i++) {
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htmlCode[i] = "�" + i + ";";
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}
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for (int i = 10; i < 32; i++) {
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htmlCode[i] = "�" + i + ";";
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}
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for (int i = 32; i < 128; i++) {
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htmlCode[i] = ((char)i).ToString();
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}
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// Special characters
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htmlCode['\t'] = "\t";
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htmlCode['\n'] = "<" + HtmlTags.NEWLINE + " />\n";
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htmlCode['\"'] = """; // double quote
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htmlCode['&'] = "&"; // ampersand
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htmlCode['<'] = "<"; // lower than
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htmlCode['>'] = ">"; // greater than
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for (int i = 128; i < 256; i++) {
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htmlCode[i] = "&#" + i + ";";
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}
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}
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// constructors
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/**
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* This class will never be constructed.
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* <P>
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* HtmlEncoder only contains static methods.
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*/
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private HtmlEncoder () { }
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// methods
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/**
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* Converts a <CODE>String</CODE> to the HTML-format of this <CODE>String</CODE>.
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*
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* @param string The <CODE>String</CODE> to convert
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* @return a <CODE>String</CODE>
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*/
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public static String Encode(String str) {
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int n = str.Length;
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char character;
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StringBuilder buffer = new StringBuilder();
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// loop over all the characters of the String.
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for (int i = 0; i < n; i++) {
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character = str[i];
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// the Htmlcode of these characters are added to a StringBuilder one by one
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if (character < 256) {
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buffer.Append(htmlCode[character]);
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}
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else {
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// Improvement posted by Joachim Eyrich
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buffer.Append("&#").Append((int)character).Append(';');
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}
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}
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return buffer.ToString();
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}
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/**
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* Converts a <CODE>Color</CODE> into a HTML representation of this <CODE>Color</CODE>.
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*
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* @param color the <CODE>Color</CODE> that has to be converted.
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* @return the HTML representation of this <COLOR>Color</COLOR>
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*/
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public static String Encode(Color color) {
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StringBuilder buffer = new StringBuilder("#");
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if (color.R < 16) {
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buffer.Append('0');
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}
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buffer.Append(System.Convert.ToString(color.R, 16));
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if (color.G < 16) {
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buffer.Append('0');
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}
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buffer.Append(System.Convert.ToString(color.G, 16));
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if (color.B < 16) {
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buffer.Append('0');
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}
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buffer.Append(System.Convert.ToString(color.B, 16));
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return buffer.ToString();
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}
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/**
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* Translates the alignment value.
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*
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* @param alignment the alignment value
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* @return the translated value
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*/
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public static String GetAlignment(int alignment) {
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switch (alignment) {
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case Element.ALIGN_LEFT:
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return HtmlTags.ALIGN_LEFT;
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case Element.ALIGN_CENTER:
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return HtmlTags.ALIGN_CENTER;
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case Element.ALIGN_RIGHT:
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return HtmlTags.ALIGN_RIGHT;
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case Element.ALIGN_JUSTIFIED:
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case Element.ALIGN_JUSTIFIED_ALL:
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return HtmlTags.ALIGN_JUSTIFIED;
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case Element.ALIGN_TOP:
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return HtmlTags.ALIGN_TOP;
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case Element.ALIGN_MIDDLE:
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return HtmlTags.ALIGN_MIDDLE;
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case Element.ALIGN_BOTTOM:
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return HtmlTags.ALIGN_BOTTOM;
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case Element.ALIGN_BASELINE:
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return HtmlTags.ALIGN_BASELINE;
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default:
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return "";
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}
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}
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}
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}
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